stations
Sector Command Hub KestrelA sector-command fortress built around an asteroid becomes a responsibility before it becomes an ally.
Terminus SpireThousands of vessels crowd a vast station above a dead moon.
Ardent Judicial RelayAn intended lawful handover exposes a hidden trade in people.
KorlanA mercenary port discussed during Chapter 02. Its mention does not establish House ownership.
Record Fourteen — Stripped StationRecord Fourteen is a stripped station whose surviving archive contributes evidence about the lost corridor. Its useful machinery is gone, but the records still connect one fragment of the old network to another.
Asterion GateThe capital of The Blue Republic is simultaneously a gate, city, fortress, shipyard and customs station. Settlements and service districts are built into the ancient Varanthi ring itself.
The Pluto GateBeyond Pluto, the Terran Federal Protectorate controls the gateway between the Known Reach and the inner Sol System.
Ardent CentralArdent Central is the judicial and administrative heart of Ardent. Its public institutions, civilian docks and inhabited rings serve a population whose daily life continues around the machinery of government.
Ardent BastionArdent Bastion is the heavy military station responsible for protecting Ardent’s industrial worlds. Its fleet facilities make it the region’s military center and a crucial link between industrial output and deployed force.
Ardent GateholdArdent Gatehold is a separate security station orbiting an ancient megagate. It protects passage and administers approach credentials, authentication, relay handshakes, emergency closures and navigation records.